#ifndef RP2RECTTEXTUREEFFECT_H
#define RP2RECTTEXTUREEFFECT_H

#include "Rp2ShaderEffect.h"

namespace Rp2
{
class RectTextureEffect : public ShaderEffect
{
public:
	RectTextureEffect(const std::string& rkTextureName);
	~RectTextureEffect();
protected:


};

}

#endif